easier way, add the lowest number to the highest and divide by 2. Additionally, Healing Word only requires a bonus action, freeing up the user to use their main action to attack, dash, or do any other important action. Archer Cleric. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. A greatsword does 2d6, average 7. Spellcasting up to 6th level Versatile Domain spell lists Channel Divinity. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. 5 damage per round or 32 damage /w the swarmkeeper damage, which increases to 42. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. Showing 1 - 6 of 6 comments. I think the description is pretty self explanatory. But you do get non-weapon / non-attack addon damage from things like Hunter's Mark, Maladiction, and Smite. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Morgian Jun 13, 2021 @ 11:45am. By Jason Rodriguez May 27, 2021 As you progress further in Solasta: Crown of the Magister, your party of created characters will become stronger until you reach the level 10 cap. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. 0 release. does the the two handed fighting styles works when you use Versatile weapon? it should right what about the follow up strike feat, because Versatile weapons is technically a two handed weapons when you have no other weapon in hand right? The one time that I had my paladin using one handed weapons, I found myself in a situation where no one was using two handed weapons and they were all competing for the same weapons. Also a versatile weapon wielded two-handed doesn't benefit from follow up strike feat. e. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Way of the Open Hand []. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Savage Attacks InformationSolasta’s Lost Valley DLC costs USD 12. 19 (340 vote) Summary: · Solasta Character Level Up Plot your characters role in the party. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. However, Follow Up Strike can become a godsend to melee combatants. so versatile weapons like the warhammer and quarterstaff don't. So, now, focus on your movement and speed. Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister. jeez1h vs 2h Paladin. . Requirements Your last action was a missed Strike with a melee unarmed attack. g. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. . 5), I would prefer a greatsword, but not given the options in Solasta. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. EdrickV. Level 7. Wizards -- Dwarf for warhammer proficiency + sellsword background for medium armor proficiency. Solasta: Crown of the Magister. Some enchanted weapons exist only in two-handed form. company. Reviewed on AMD Ryzen 5 3600, Nvidia GeForce 2080 Super, 32 GB RAM, caffeine and late nights. 로그인 상점 홈 탐색 대기열 찜 목록 포인트 상점 뉴스 통계Unmissable. Solasta: Crown of the Magister has given us a faithful take on fifth edition D&D rules – or, more properly, the 5. I took ability Score improvement, Lock Breaker(Because my Fighter is my Thief), and Follow Up Strike which allows a bonus action attack with a Two-Hand Weapon(Allows 3 attack per round, although Expeditious Retreat will sometimes take ups some of those bonus attacks. Template: It was a pleasure meeting with you on [date/time] and discussing [the meeting topic]. The bug might be that it is not working with Versatile weapons but does the feat say "Two-handed weapon" or "weapon wielded with two hands?" #4. . . Each Class also has several Subclasses that players can select after gaining sufficient XP. F – Little or no practical use. Works fine for me with a Greatsword. 22!! Bug:[V 1. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. I took it on my paladin but I never get a prompt to use the attack. Battle cleric is nice because they also get magic missile. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. The Heavy Crossbow is labelled two-handed so that may be the intention as it would be included in the feat wording, but. It’s a bonus action, it will be available after you take a swing with your main action. Just a few random encounters can yield several hundred gold. jeez Checked last pacth and yet same problem. Walkthrough for Solasta Crown of the Magister Lost Valley DLC features a detailed guide that aims to help players complete all new Locations and and added campaign content, as well as guides on Enemies, NPCs, and Items that are encountered in the game. 1Base game builds. The achievement unlocks after you find the map and lists. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. More classes have since been added since the initial release, so that players. Checked last pacth and yet same problem. Moving back on topic, Barbarians have a couple of notable weaknesses; 1) They are HP tanks. Thank you. It at least seems that the 2h with the feat Follow up Strike would seem to have more attacks and do more damage while not giving up to much AC. Enemy of Magic (Level 6): Magebanes add an additional weapon damage. In Solasta it simply gives advantage against the target on the next attack anyone makes. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. While it's set in the completely new homebrewed world of Solasta, it's been built on top of the framework for Dungeons and Dragons 5th Edition. Charm Person. If the base attacks kills it, no more rolls. Solasta Crown of the Magister Rogue Build Guide: Shadowcaster. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. i was thinking about going with dual wielding. Concentration, Spell. Conditions are extra states or game mechanic changes that can affect characters and players. Solasta is a tactical turn-based RPG, which is based on Dungeons & Dragons 5th Edition, more specifically the SRD 5. camon guys, its been a year since it was reported. jeezBug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. I think the description is pretty self explanatory. True Strike is a Cantrip in Solasta: Crown of the Magister . It works with weapons tagged two handed, doesn't work with versatile weapons. Frenzy is supposed to give an extra attack, but when a barbarian in my party took Follow up Strike to try and get a third, it overrode the Frenzy Second attack so now its just a Basic attack and a Follow up. jeezChecked last pacth and yet same problem. I am torn between using a 1h with shield or a 2h for my Pali. The email should express appreciation while clarifying the next steps. Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. To wield a. Or should be. 5. The clerics both have max con and their whole purpose is to get in the way so the ranged can annihilate things. Fighters are trained in the arts of combat. camon guys, its been a year since it was reported. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. If you can Multiclass, you should. Magical weapons and armor are created using the Manacalon Rosary. Pick follow up strike, and reduce small amount of damage. It’s not even close. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Recipe books, bestiary and journal entries are never preserved between games and gold is split evenly between characters. Weapon Greatsword. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Weapons are usually obtained as rewards. Follow Up Strike is a Feat in Solasta: Crown of the Magister. A Shadow Tamer can add as much as +8 damage on every attack under the right circumstances without using any resources. What this means in practice is that you can use the weapon and still have 1 hand free after the attack, for something like an unarmed strike or spellcasting. camon guys, its been a year since it was reported. Paladin gets big benefit from Follow Up Strike since there aren't too many bonus actions without concentration and you can Smite on both hits if you want to burst something down. . #12. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. The Solasta Lightbringers Edition contains: Crown of the Magister: The original level 1-12 campaign. Many strengths and weaknesses come directly from that system, as Solasta does a good job implementing the rules of the tabletop game. Belépés Áruház Főoldal Felfedezési várólista Kívánságlista Pontbolt Hírek StatisztikákBug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. !! Palace of Ice introduced a lot of changes to crafting. So follow up Strike is just 1d4, it does get the Ability and Attack bonus damage, but it misses the special magic weapon effect damage dice. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. Whatever else Solasta may be, you can't fault its authenticity. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. Tip: If choosing a feat, pick Follow Up Strike. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Looking at the definitions of finesse and versatile we have: Finesse: When Making an Attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the Attack and Damage Rolls. . 1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!Solasta: Crown of the Magister brings back the. In 5e DnD most 2 handed weapons like the quarterstaff are versatile weapons. If you cast true strike, rapier is notably the better option for true strike, but this is obviously a once a day thing. 17 m] Feat "Follow Up Strike" not working with a character with Smite: Windows 10 Pro 20H2 Problem: Paladin with "Follow Up Strike". jeez Checked last pacth and yet same problem. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Acadiantri. It has moderate range and takes up concentration. This is independent if choosing Smite or not. Rogues are versatile first and foremost. Versatile weapons gain the finesse property while you wield them in two hands. Checked last pacth and yet same problem. 176. The shortsword is better for 3 attacks (rare), and the Rapier is better for single attacks. I also take flawless concentration on my dwarven battle cleric. Improve this answer. Follow Up Strike: Extremely useful for paladins, this feat can also be useful to other characters that primarily use weapons like greatswords and warhammers. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Some enchanted weapons exist only in two-handed form. Follow up strike ignores special magic effects, so it misses out on the extra damage dice and we've just seen that those account for a bigger difference than Great Weapon vs Versatile. camon guys, its been a year since it was reported. Creed of Solasta +1 CHA to a maximum of 20. Follow Up Strike - N/A or A Good on Hoodlums, useless on anyone else Forest Runner - B Forestalling Strength - D Hard to Kill - D Hauler - D. Anybody can ask a question Anybody can answer The best answers are voted up and rise to the top. Does it work with magical weapons extra damage? For example if I attack with a poisoned flaming weapon will I do 1D4+1d8 (fire)+1d6 (poison) ? I believe it does do extra damage from the Paladin of. Frenzy is the stronger option, if you have access to that you should just use Frenzy as it's a full damage attack. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. jeez Checked last pacth and yet same problem. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Plenty of healing, the clerics do quite fine in combat, and ranged. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Open Hand Technique Whenever you hit a creature with Flurry of Blows, you can add one of three effects: . In D&D, it's level 5. Checked last pacth and yet same problem. jeezChecked last pacth and yet same problem. Some feats, like Follow-up Strike, work only with two-handed weapons. ps. Follow Up Strike is a Feat in Solasta: Crown of the Magister. As we are now working on our next project, we have decided to close our official Solasta forums to avoid leaving them wild and unmoderated. 99 (as confirmed on Discord) and for this price, it’s certainly a worthy purchase if you’ve only begun your journey into D&D 5th Edition or you’ve been a long-time fan. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Checked last pacth and yet same problem. A variety of classes were made available to give players an authentic Dungeons and Dragons experience. Last edited by DiceWrangler; Apr 18 @ 7:58am #1 < >Stunning Strike only cares about hits, not damage, so any magical weapon is always better than Unarmed Strike. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Conversation lip synch was completely out of whack with what you would expect and the. ) will be blurry. Edit: Use the "Point Buy" option for Standard Array. camon guys, its been a year since it was reported. I tried stopping rage in the middle of the fight, the follow-up strike didn't show up right away in the beginning of the next turn. Aquillion Jun 2, 2021 @ 2:51am. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed. Follow up strike is essentially a bare fisted punch attack that you take after. With this, you’re able to customize your party, gain new. Eager for Battle: +1 DEX, grants advantage on initiative rolls. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. For this specific page we will be focusing on the The Dark Castle – Main Quest. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. The only difficulty in my suggested build path is the wait to get Into the Fray at level 7. Evidently, you. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Feat Follow Up Strike. Recipe books, bestiary and journal entries are never preserved between games and gold is split evenly between characters. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. Grants: True Strike (Caster has advantages on his first attack against the spell's target. Combat, dice rolls, and difficulty sliders Combat in Solasta. All fighters can use armor, shields, and ranged weapons. Paladin does well with two handed weapons if you get Follow Up Strike Feat. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Checked last pacth and yet same problem. The AC stacks with other magical sources. Войти МагазинSolasta: Crown Of The Magister is a game that harkens back to the good old days of CRPGs. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Checked last pacth and yet same problem. So you can chose to wield it with both hands for greater damage, or use it with one hand and a shield in the other, trading less damage for greater defence. knock the target prone if they fail a Dexterity saving throw;; shove the target 3 cells away if they fail a. jeezgot crit (20) one damage dice rolled 2, so the game rerolled a 3. ) It's clearly not as good, but I feel this is the best Fighters can get in Solasta. Most of the crafted weapons and armor are better than what you can buy. I don't bother with the doom blades at all. While only healing for 1d4 + spellcasting modifier, Healing Word is the most versatile heal in the game. You have advantage on death saving throws. As a melee weapon without the finesse propterty, it normally requires Strength for attack and damage roles, PHB p. You just keep your items. This includes an off hand attack on the same round by the one who put the True Strike up, because off hand attacks are treated independently from main hand attacks. They are strong, skilled with multiple weapons, and tough enough to stand up to most kinds of foe. Quarterstaff: +Damage, +Versatile, +Focus (not a property, but staff spell foci - explicitly the arcane ones for certain, and implicitly the druidic ones - can be used as quarterstaves) If you don't count Focus as an upgrade, Quarterstaves are underpowered, and adding Finesse brings them up to being on par with Spears. (for both great weapon fighting and follow up strike), and as one handed when wielded one handed, that is what versatile means. . They can be found as random loot, crafted or bought from vendors. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. It gives advantage on the next attack against the target, regardless of who makes it. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. However, it is a very challenging weapon to forge. i. Another idea is that it could work like Follow Up Strike in that you can only do it if you do a melee attack beforehand. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Rogues are versatile because of how precise they are in. . Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Follow Up Strike: When you take the Attack action with a two-handed weapon, you can use a bonus action to make a fast melee attack to follow up with, dealing an additional 1d4 + Strength bonus damage of the same type. According to the Weapons tables, Both the unarmed strike and the gauntlet are in the "Unarmed attacks" table and even the gauntlet's description clearly mentions that attacking with the gauntlet is considered an unarmed attack that deals lethal damage by default, that by the Combat rules provokes attacks of opportunity. Note that a great axe does 1d12 of damage, average 6. Each one comes with a benefit as well as a penalty. 16 juin 2021 à 14h54. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Follow-up Strike: After attacking with a two-handed weapon, can make a bonus action attack for 1d4 + strength modifier damage with the same weapon Forest Runner: +2 squares. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Follow up Strike feat no working. Follow up strike is essentially a bare fisted punch attack that you take after. camon guys, its been a year since it was reported. When making an Attack with a 2H-Weapon, its wielder can use a Bonus Action to make. #1 joy. I think the description is pretty self explanatory. . After the Initial Meeting. Checked last pacth and yet same problem. To me that doesn't imply even that a +1 greatsword would add an extra 1 damage with the Follow Up Strike. 8 Black Viper. . camon guys, its been a year since it was reported. But, starting Palace of Ice with the. Strength can go up to 25, and. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. They're two handed weapons in that case. The guide includes the base game, the Inner Strength DLC, and the Lost Valley DLC. A damage value in parentheses. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. greater invisibility. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. You can disable this requirement in Solasta but it is RAW. Not all rogues are thieves, though most will happily pick up unguarded valuables. Cantrips can be cast infinitely and do not use up a Spell Slot. I have not run to one with active enemies so I don't know if it works though. Checked last pacth and yet same problem. . Got to keep Spirit Guardians up as he wades into battle. Guess as the next turn begins, the bonus action is already occupied by frenzy's free single melee attack. I think the description is pretty self explanatory. camon guys, its been a year since it was reported. (follow up strike does not proc radiant damage) 2 Ranger(duel wield swift blade, 4 attacks+ battle focus + favored enemy) 4*(1d6+1)+4*1d8+4*2d8+4*4+4*7=116. Cantrips. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Cheers! But if. Checked last pacth and yet same problem. This particular quest involves us hunting for the Necromancy Gem. Master Enchanter is a Feat in Solasta: Crown of the Magister. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Would certainly be nice to see some more love, though. Forest Runner Inner Strength DLC: DEX +1 (max 20) You gain +2 cells of movement speed. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. . Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of. I don't know. When playing Solasta multiplayer with anywhere between 2-4 players, we found that every other player was getting consistent "Waiting for <me>" messages whenever we got into cutscenes/conversations. Proficiency with martial weapons or battleaxes is required to use it effectively. camon guys, its been a year since it was reported. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. jeezWeapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. They are not AAA, but that is appealing to me. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. jeez The two-handed fighting style is a bit underwhelming. However, Follow Up Strike can become a godsend to melee combatants. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Your experience seems to have been a direct result of Follow Up Strike working with longbows, which was an unintended feature and so I don't consider it for my rankings since it has been patched out. Follow the main quest. Every level-up feels meaningful, which is great for a martial class. The follow up hit can be used to Smite, which makes a serious difference. Black Viper is a martial weapon that has Melee and. The easiest spell you could fill these gaps would be as new spells. Follow Up Strike (feat) "When you take the attack action with a Two handed Weapon, you can use a bonus action to make a fast Melee Attack to follow up with, dealing an. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. In the upper right of this screen is the “At Higher Levels” button; Matching search results: In the Game Settings, there are also options for how many Autosaves the game records at a time. . I think the description is pretty self explanatory. 1. You must use the same modifier for both rolls. These can also be unlocked by talking to various different NPC and continuing through the main story. jeez For what my opinion is worth, versatile should allow for the weapon in question to be treated as two handed when wielded two handed. jeezThe Follow-up Stirke Feat is not working at all, neither on Greatswords/Greataxes or wielding longsword in 2h. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. Almost level far and pretty much rolled all the encounters up to the undead castle so far. Maybe useful: when you click on a recipe, even if you cannot craft it, the final product can be inspected in the upper right corner of the screen. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. I think the description is pretty self explanatory. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. You have trained to use all parts of your body as a weapon, and when you miss with an attack, you can usually continue the attack with a different body part and still deal damage. A replayable non linear story, as you are the one deciding which faction to side with in order to escape the Valley. Fixed with 1. the fighting style doesn't work either, where as that one definetly should. Note also, that the Feat 'Follow up Strike', which lets you do a minor Attack for 1d4+STR as a bonus action, doesn't work with versatile weapons even though you can wield them in two hands. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. As long as the Paladin has the possibility to Smite, the "Follow Up Strike" does not activate. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Standard array is used for stats except where noted otherwise. Follow Up Strike (feat) "When you take the attack action with a Two handed Weapon, you can use a bonus action to make a fast Melee Attack to follow up with, dealing an additional 1d4+ STR bonus damage of the same type. By Jason Rodriguez May 27, 2021 As you progress further in Solasta: Crown of the Magister, your party of created characters will become stronger until you reach the level 10 cap. Note that most often than not, when there are variations between the tabletop Ruleset and. If using a 2H/versatile weapon, reroll a damage die if you get a 1 or 2 Protection – When wielding a shield,. By Jason Rodriguez May 26, 2021. A – +2 of ability score improvement (essentially taking this instead of a feat) B – Decent but slightly weaker vs +2 of ability score improvement. Character Creation: Rolling attributes. At the table, Druids and Clerics have frequently been a strong second. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. . does the the two handed fighting styles works when you use Versatile weapon? it should right what about the follow up strike feat, because Versatile weapons is technically a two handed weapons when you have no other weapon in hand right? Checked last pacth and yet same problem. Under the Seas of Vodari is a 300-page book that provides 5E/Fifth Edition material for both gamemasters and players to dive into a world full of action and adventure set beneath the waves of Vodari or your own campaign world. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. It's a basic non-magical weapon. . Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. i think dual wielding can get higher DPS since each longsword can get 1d8 +2d6 compared to 2-hander which at most just 2d6 + 1d8. Mightly Blow is a Feat in Solasta: Crown of the Magister. After talking to the princess, take a long rest and then use the Major Gate. Versatile weapons, like rapiers (mentioned above), scimitars (a personal fave), etc. . Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. camon guys, its been a year since it was reported. Follow Up Strike None – When you take the attack action with a two-handed weapon, you can use a bonus action to make a fast follow up melee attack, dealing an additional 1d4 + Strength bonus damage of the same type. The main benefit it that it messes with the AI, because the dmg does not justify concentration and a spellslot by the time a Spellblade gets it. Try to include: Flame Strike or Insect Plague Level 10 +1 spell slot (5th) +1 cantrip Divine Intervention – Ask for help from your deity; the success chance is 1% per Cleric level. There is a variety of melee weapons such as swords, hammers, sickles, axes, and many more. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. And really, none of the weapons in Solasta are that powerful. Seems really powerful on Rogues. This is a lot of damage, and it is very versatile. . 1H to 2H is a minor action - No real reason other than I don't want 1-h to 2-h shenanigans - there is nothing in the rules which is close to this that I can tell. . Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. ; Defense: While you are wearing armor, you gain a +1 bonus to AC. Starting your adventure. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield. Tactical Adventures' RPG is the truest. Not dual wielders. Solasta: Crown of the Magister succeeds in large part in recreating the tabletop experience of a fifth-edition adventure. You just need to take Follow Up Strike. To salt the wound it requires a Feat doesn't get an ability score increase just to get that mediocre attack. net Published Date: 07/01/2022 Review: 4. Greases were introduced in the Palace of Ice DLC.